A lore-making game in a former bear dungeon, where architecture becomes an oracle.
Set in the damp remnants of Bärenzwinger in Berlin, The Tides of Far Spheres combines collective storytelling, physical performance and a bespoke role-playing system. Participants move between human, animal and architectural forms, drawing a speculative history from the site’s traces.
Referencing the Cthulhu Mythos, hand-crafted Quest Cards ask players to deform their bodies, mirror steel rivets and channel the space’s forgotten inhabitants. The dungeon becomes an active participant in the game: its surfaces and scars guide the emergence of a shared mythology.
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